Wednesday, October 9, 2013

Art pieces

Render using VRay in 3ds Max (the ship was created by my colleague, Lou Bonbrest)

ZBrush sculpt I made of a Giant Grouper; rendered in Marmoset Toolbag and composited in Photoshop

Zbrush, Marmoset and Photoshop

Zbrush Leatherback Turtle, Marmoset render, composited in Photoshop

Zbrush WhiteTipReefShark, Marmoset render, composited in Photoshop

Early Concept promo piece of CyberAcademy Megalith center

Early concept for CyberAcademy NorthWing Roof







I3D Christmas card art done with 3ds Max, VRay and AfterEffects
Splash page art for Tadpoles game. Zbrush, 3ds Max and Photoshop

Tadpoles character sheet- A children's game we did for U.S. Naval Office of Research. The characters were sculpted in Zbrush and rendered in Marmoset Toolbag

Early concept promo piece for Tadpole game when the working title was Leap Frog with another style of Immersive 3D logo

Tadpoles promo pieces


Low poly art of a Tadpole character's parachute. Zbrush, 3ds Max and Marmoset Toolbag



Tadpoles Screen Selection page


Promo piece for Alien Relocation game

Poster art promo for Cyber Academy's Merissa Lone game


Promo art for Debt Ninja game which teaches concepts related to personal finance

F-18 landing- Promo piece for Office of Naval Research- 3ds Max, Mental Ray and Photoshop

3ds max, Mental Ray and Photoshop

Carrier approach concept piece. 3ds Max, Mental Ray, Photoshop

Promo piece, Office of Naval Research- 3ds Max, Mental Ray and Photoshop


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